Factory decision tool

Should You Manufacture It or Import It?

Compare factory material cost against buying the finished product, then add labor, factory and logistics allocations to see where the decision changes.

This compares cost under your current scenario, not a universally better supply strategy.

Procurement decision console

Compare Manufacturing With Buying the Finished Product

Reference example — product, skill, volume, and costs are editable planning values.

Compare this product

recipe
Frozen Food
Base recipe output
200
Effective output
160

Factory Worker satisfaction does not multiply recipe output; this calculation uses raw skill.

Manufacture

IngredientQtyPrice per unitTotalShare of material cost
Chicken Breast200$0.35$70.0087.5%
Vinaigrette100$0.10$10.0012.5%
Total ingredient value$80.00100%

Main material cost driver: Chicken Breast

Import finished product

Price source
Finished-product purchase price
$1.10

This comparison uses the selected buy price exactly as entered. Purchasing Agent effects are not added unless supplied by your scenario.

Preliminary material result

MAKE

$0.50

per unit

versus

BUY

$1.10

per unit

MAKE has a preliminary material-cost advantage of $0.60 per unit.

This preliminary result excludes factory labor, overhead, warehouse, and distribution allocations.

Difference
$0.60 per unit
Available operational-cost headroom
$0.60 per unit

Cost headroom before BUY becomes cheaper

$600.00 per day

You can add up to $600.00 per day of factory, labor, warehouse and logistics costs before the current 1,000-unit plan loses its material-cost advantage.

How is this material cost calculated?
Chicken Breast200 × $0.35 = $70.00
Vinaigrette100 × $0.10 = $10.00
Batch materials
$80.00
Effective output
160
Material cost per effective unit
$80.00 ÷ 160 = $0.50 per unit

Current comparison includes

  • Ingredient
  • Effective output
  • Finished-product purchase price

Not included yet

  • Factory payroll
  • Factory overhead
  • Warehouse and storage
  • Distribution
Worker-skill material crossover
0255075100$1.10 BUYFactory Worker skill 60 · $0.50 per unitMaterial cost per effective unit
Use this in Factory Planner

Material comparison only

What Would Make the Decision Flip?

These are decision boundaries for the current inputs, not official optimal values.

Material-only thresholds

Worker-skill material crossoverNo crossover

No crossover · MAKE remains cheaper on materials from Skill 0 to 100.

Material-only buy-price crossover$0.50

Below this landed purchase price, buying becomes cheaper.

Ingredient price headroom+120%

Materials only · Recipe and worker output vs selected finished-product price.

Full-cost thresholds

Full-cost break-even volume2,500 units per day

Assumes fixed costs and unit prices remain unchanged. Factory overhead: $2,000.00 per day; Material cost per effective unit: $0.50; BUY: $1.30. < 2,500: BUY; ≥ 2,500: MAKE.

Maximum factory/logistics overhead$800.00

Maximum daily allocation before make matches landed buy cost.

Current overhead gapCurrent allocations exceed the cost headroom by $1,200.00 per day.

Current allocations exceed the cost headroom by $1,200.00 per day.

Full-cost buy-price crossover$2.30

Below this landed purchase price, buying becomes cheaper.

Ingredient price headroomNone · Even zero ingredient cost would not offset the entered fixed costs.

None · Even zero ingredient cost would not offset the entered fixed costs.

Test one variable

Current scenario

Factory Worker skill
60
Planned production
1,000 units per day
MAKE
$0.50
BUY
$1.10
Difference
$0.60

Test scenario

Factory Worker skill
80
Planned production
1,000 units per day
MAKE
$0.44
BUY
$1.10
Difference
$0.66

Factory Worker satisfaction does not multiply recipe output; this calculation uses raw skill.

Why Manufacturing Cost Changes

All paths end at cost per finished unit.

MAKE cost path · BUY cost path

MAKE cost path

  1. 1

    Ingredient prices

  2. 2

    Recipe material value

  3. 3

    Factory Worker skill

  4. 4

    Effective output

  5. 5

    Allocated factory costs

  6. 6

    Full make cost

BUY cost path

  1. 1

    Purchase price

  2. 2

    Importer price

  3. 3

    Inbound and distribution

  4. 4

    Other purchasing cost

  5. 5

    Full buy cost

Common Make-or-Buy Questions

Why can factory production cost more than importing?

Check worker skill, ingredient prices, production volume, and allocated overhead.

Does Factory Worker skill change production cost?

It changes effective output and therefore material cost per finished unit.

Why did the answer change when production increased?

Entered fixed costs are spread across more units.

How Make vs Buy Decisions Work in Big Ambitions

Material cost is only the first layer. The calculator divides ingredient value by effective recipe output.

The answer depends on this scenario. Import prices, worker skill, volume, and allocated costs can all move the crossover.